include('shared.lua')

language.Add("roller_wand", "Rollerwand")

SWEP.PrintName = "Rollerwand"
SWEP.Slot = 0
SWEP.SlotPos = 4
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = true
SWEP.ViewModelFOV = 70
SWEP.ViewModelFlip = false

SWEP.WepSelectIcon = surface.GetTextureID("HUD/swepicons/roller_wand") 
SWEP.BounceWeaponIcon = false 